CGA2040 GRAPHIC DESIGN II
3 Credit Hours
Student Level:
This course is open to students on the college level in the sophomore year.
Catalog Description:
CGA2040 - Graphic Design II (3 hrs.)
The second course in the graphic design sequence stresses creative problem-solving techniques as applied to a variety of printed and digital media as well as color and typography. Assignments investigate graphic communication in a variety of two and three-dimensional forms including print media, advertising, packaging, and promotional systems. Building on the iterative processes in previous courses, students will more thoroughly analyze and question problems while exploring a range of solutions. This is a studio course and meets for 6 hours per week.
Course Classification:
Lecture
Prerequisites:
Grade of C or better in Design Software (CGA2013) and Foundation Design 2D (ART2130) or instructor approval
Controlling Purpose:
The second course in the graphic design sequence stresses creative problem-solving techniques as applied to a variety of printed and digital media as well as color and typography. Assignments investigate graphic communication in a variety of two and three-dimensional forms including print media, advertising, packaging, and promotional systems. Building on the iterative processes in previous courses, students will more thoroughly analyze and question problems while exploring a range of solutions.
Learner Outcomes:
Upon completion of the course, the student will:
- Find solutions to design and communication problems through critical examination of the purpose and aesthetics involved, selecting and utilizing a variety of subject matter and symbols to express ideas in visual form
- Effectively integrate image and type to direct the viewer’s response to the design
- Develop several portfolio quality graphic designs
- Utilize computer graphic applications, scanning techniques, and understand proofing and printing procedures
Unit Outcomes for Criterion Based Evaluation:
The following outline defines the minimum core content not including the final examination period. Instructors may add other material as time allows.
UNIT 1: Development of Creative Problem-Solving Skills
Outcomes: Upon completion of this unit, the students will be able to fine solutions to visual communications problems.
- Apply the iterative design process to visual problems
- Conduct research to understand the scope of a visual design problem
- Use research to formulate creative solutions to solve visual design problems
- Analyze intended message and audience
- Create thumbnail sketches, roughs, and comprehensive layouts of design solutions
- Organize elements and clearly convey a message
- Critique the work of others
- Prepare and present solutions to the class and/or clients
UNIT 2: Skills Development
Outcomes: Upon completion of this unit, the students will be able to create a range of design solutions in different media
- Effectively layout elements in single and multi-page formats
- Effectively integrate typography to clearly convey information
- Find two and three-dimensional solutions to a range of visual communications problems
- Demonstrate quality craftsmanship in the creation of physical design work
Projects Required:
The course will include a range of projects that outline potential real-world visual communications tasks both physical and digital. For an updated description of these projects, refer to the course syllabus.
Textbook:
Contact Bookstore for current textbook.
Materials/Equipment Required:
- A sketchbook and drawing implements, including pencils, black pens, markers, colored pencils, etc.
- Hand-building tools, which may include: rulers, T-squares, an x-acto knife, utility knife, spray adhesive, different forms of glue, needles, thread, etc.
- Addition materials for projects depending on one’s approach to solve the visual problem
A specific list of supplies can be found in the course syllabus.
Attendance Policy:
Students should adhere to the attendance policy outlined by the instructor in the course syllabus.
Grading Policy:
The grading policy will be outlined by the instructor in the course syllabus.
Maximum class size:
Based on classroom occupancy
Course Time Frame:
The U.S. Department of Education, Higher Learning Commission and the Kansas Board of Regents define credit hour and have specific regulations that the college must follow when developing, teaching and assessing the educational aspects of the college. A credit hour is an amount of work represented in intended learning outcomes and verified by evidence of student achievement that is an institutionally-established equivalency that reasonably approximates not less than one hour of classroom or direct faculty instruction and a minimum of two hours of out-of-class student work for approximately fifteen weeks for one semester hour of credit or an equivalent amount of work over a different amount of time. The number of semester hours of credit allowed for each distance education or blended hybrid courses shall be assigned by the college based on the amount of time needed to achieve the same course outcomes in a purely face-to-face format.
Refer to the following policies:
402.00 Academic Code of Conduct
263.00 Student Appeal of Course Grades
403.00 Student Code of Conduct
Disability Services Program:
Cowley College, in recognition of state and federal laws, will accommodate a student with a documented disability. If a student has a disability which may impact work in this class and which requires accommodations, contact the Disability Services Coordinator.
Updated 6/1/2019
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