CGA2040 GRAPHIC DESIGN II
3 Credit Hours
Student Level:
This course is open to students on the college level in the sophomore year.
Catalog Description:
CGA2040 - Graphic Design II (3 hrs.)
The second course in the graphic design sequence stresses creative problem solving techniques as applied to single and multiple page layout as well as color and typography. Assignments investigate graphic communication in a variety of two and three-dimensional forms including print media, advertising, packaging, and promotional systems. Building on the iterative processes in previous courses, students will more thoroughly analyze and question problems while exploring a range of solutions. Class meets for 6 hours a week.
Course Classification:
Lecture
Prerequisites:
CGA2037 Graphic Design I.
Controlling Purpose:
This third course in the graphic design sequence stresses creative problem solving techniques as applied to single and multiple page layout as well as color and typography. Assignments investigate graphic communication in a variety of two and three-dimensional forms including print media, advertising, packaging, and promotional systems. Building on the iterative processes in previous courses, students will more thoroughly analyze and question problems while exploring a range of solutions.
Learner Outcomes:
The student will:
- Find solutions to design and communication problems through critical examination of the purpose and aesthetics involved, selecting and utilizing a variety of subject matter and symbols to express ideas in visual form
- Effectively integrate image and type to direct the viewer’s response to the design
- Develop several portfolio quality graphic designs
- Utilize computer graphic applications, scanning techniques, and understand proofing and printing procedures
Unit Outcomes for Criterion Based Evaluation:
The following defines the minimum core content not including the final examination period. Instructors may add other content as time allows.
UNIT 1: Continue Development of Creative Problem Solving Skills
Outcomes: Upon completion of the unit, the students will be able to
- Apply the iterative design process to visual problems
- Conduct research to fully understand the scope of a visual design problem
- Use research to formulate creative solutions to solve visual design problems
- Analyze the intended message and audience
- Explain the purpose and create thumbnails, roughs, comprehensive layouts of the design solutions
- Select only essential elements needed to convey visual message and solve visual design problems
- Organize elements to clearly convey message
- Participate in oral and written critiques of own and others work
- Prepare and present solution to class and/or client.
UNIT 2: Continue Exploration of Individual Creativity and Skills Development
Outcomes: Upon completion of the unit, the students will be able to demonstrate the ability to:
- Effectively layout elements in one-page monochromatic formats
- Effectively layout elements in one and multiple page two and four color formats
- Effectively use typography to enhance message
- Effectively design a complete visual identity system
- Effectively design a 3-dimensional packaging system
UNIT 3: Professionally Complete and Present Original Designs
Outcomes: Upon completion of the unit, the students will be able to
- Demonstrate craft skills in the construction of assigned design problems
- Demonstrate verbal communication skills in the presentation of design problems
Textbook:
Contact Bookstore for current textbook.
Materials/Equipment Required:
Access to production lab and appropriate software, access to Renn Library Art and Design Collection
Attendance Policy:
Students should adhere to the attendance policy outlined by the instructor in the course syllabus.
Grading Policy:
The grading policy will be outlined by the instructor in the course syllabus.
Maximum class size:
Based on classroom occupancy
Course Timeframe:
The U.S. Department of Education, Higher Learning Commission, and the Kansas Board of Regents define credit hour and have specific regulations that the college must follow when developing, teaching, and assessing the educational aspects of the college. A credit hour is an amount of work represented in intended learning outcomes and verified by evidence of student achievement that is an institutionally-established equivalency that reasonably approximates not less than one hour of classroom or direct faculty instruction and a minimum of two hours of out-of-class student work for approximately fifteen weeks for one semester hour of credit or an equivalent amount of work over a different amount of time. The number of semester hours of credit allowed for each distance education or blended hybrid courses shall be assigned by the college based on the amount of time needed to achieve the same course outcomes in a purely face-to-face format.
Refer to the following policies:
402.00 Academic Code of Conduct
263.00 Student Appeal of Course Grades
403.00 Student Code of Conduct
Disability Services Program:
Cowley College, in recognition of state and federal laws, will accommodate a student with a documented disability. If a student has a disability, which may impact work in this class which requires accommodations, contact the Disability Services Coordinator.
DISCLAIMER: THIS INFORMATION IS SUBJECT TO CHANGE. FOR THE OFFICIAL COURSE PROCEDURE CONTACT ACADEMIC AFFAIRS.
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